As most who know me well enough to find themselves here, I was a former wrestler and former Narrative Director on 3 WWE games – creating and shepherding Road to WrestleMania mode. As fewer people know, a year after quitting THQ (as in 2011), I was deep in the process of being recruited to join WWE’s actual Creative team. If you want a bit of info, I talked about it in this YouTube video, as a part of my kind of oral memoirs I called Justin’s Leep to the Past.
I live in Japan now. And foolishly, on my 2 trips back to the US, I neglected to return with my hard drive which contains all my writing. So I thought my samples from that process were stuck there – if they existed at all – along with my THQ WWE game scripts. I was wrong.
After a chat with Twitter pal @xharperco, I decided to look deep in my email box. And I found them! I thought about doing a video somehow, or a long Twitter thread, but this just seems the best method of sharing them.
As they’re all pretty long, I’m going to split them up. So this is the first of two samples that got me all the way to a face-to-face interview with Stephanie McMahon at WWE Headquarters. I’ll then post the 2 additional samples one at a time.
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