My Top 100 Video Games

Video games have always been a passion of mine. I was a game journalist for 8 years, from 1999 to 2007. Then I went on to make a few WWE video games at THQ. I’ve owned a lot of consoles and literally thousands of games. Back in November of 2009, I compiled a Top 100 Games list.

Years later, I still play games constantly and keep up with the industry. I’ve always had it in the back of my mind to do another list. After all, the PS3/360 generation was one of the best, and the current gen is no slouch either. To spice things up a bit, I decided to lift my rule only allowing one title per franchise. But I still need to have played a lot of any game that makes my list, which means there are some so-called shoo-ins that I couldn’t add.

Comment with your own Top 10, or harass me about something you feel deserved a spot. Or get mad at me for starting with number 100 instead of number 1. I will happily (and respectfully) engage. And maybe let me know if you’d like to see me put some capacity of it into a video.

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Note: I scoured the Internet for these screenshots. The majority came from MobyGames.com, a great resources for information on any and all video games.

100. Dig Dug

100_Dig-Dug_Moby1983, TI-99/4a by Namco
Previous Rank: 67

Let’s start out my list with an obscure port of a classic. Like most in its era, Dig Dug levels featured a single screen. But you were free to explore every inch of that screen, provided you could pop the baddies before they killed you. The cat-and-mouse gameplay is very satisfying with both sides having vulnerabilities. I played this a ton on my TI computer as a kid, chasing the Guinness Book high score. Continue reading

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Top 10 Games I Played in 2016

This is not a list of the best games that came out in 2016. Because I now have a full-time job and live in Japan with a handful of gaming machines, it’s a list of the games I most enjoyed playing this year. Got it? Good! Here we go!

10. Parappa the Rapper 2 (PS4)

parappa-2

I didn’t quite appreciate this on PS2, especially as a follow-up to the original. While I did buy the soundtrack long ago on a trip to Japan, I gave it a meh 7.5 score when I reviewed it in Game Informer magazine. Playing it again – and completing it multiple times – I see how it was designed to facilitate freestyle gameplay and on-the-fly changeups of lyrics. Kinda cool, even if it makes the songs less catchy as a result. The competitive HORSE-esque component is interesting if poorly implemented.  Continue reading