My Top 100 Video Games

Video games have always been a passion of mine. I was a game journalist for 8 years, from 1999 to 2007. Then I went on to make a few WWE video games at THQ. I’ve owned a lot of consoles and literally thousands of games. Back in November of 2009, I compiled a Top 100 Games list.

Years later, I still play games constantly and keep up with the industry. I’ve always had it in the back of my mind to do another list. After all, the PS3/360 generation was one of the best, and the current gen is no slouch either. To spice things up a bit, I decided to lift my rule only allowing one title per franchise. But I still need to have played a lot of any game that makes my list, which means there are some so-called shoo-ins that I couldn’t add.

Comment with your own Top 10, or harass me about something you feel deserved a spot. Or get mad at me for starting with number 100 instead of number 1. I will happily (and respectfully) engage. And maybe let me know if you’d like to see me put some capacity of it into a video.

If you enjoy my writing and want to see more, please consider one of my three published offerings on Amazon.

Note: I scoured the Internet for these screenshots. The majority came from MobyGames.com, a great resources for information on any and all video games.

100. Dig Dug

100_Dig-Dug_Moby1983, TI-99/4a by Namco
Previous Rank: 67

Let’s start out my list with an obscure port of a classic. Like most in its era, Dig Dug levels featured a single screen. But you were free to explore every inch of that screen, provided you could pop the baddies before they killed you. The cat-and-mouse gameplay is very satisfying with both sides having vulnerabilities. I played this a ton on my TI computer as a kid, chasing the Guinness Book high score. Continue reading

Advertisements

Persona 4 Golden: 40 hours in

2017-05-13-133951

Discovering the doorway to another world

I love RPGs, but I’m basically horrible at playing them. A former colleague asked on Facebook the other day what percentage of role-playing games people finish. I’d say under 10% for me. It’s not a matter of difficulty, mind you. So often start them, then just stop around 6, 9, or 20 hours, never to return again. 

There’s myriad excuses why; things just happen when you’re gaming. But as a result, I’ve only beaten 2 of the 10 numbered Final Fantasy games I played (including 13, which is probably the most-hated). I’ve completed 1 Disgaea, 1 Breath of Fire, 1 Fire Emblem, 1 Suikoden, and zero Persona games. I was playing and digging PS2’s Persona 3: FES when my launch-unit Playstation 3 shit the bed, around the 9-hour mark.

But now, I’m playing Persona 4 Golden on my Vita. And I’m loving it. I’m loving it so much, I decided to write about how great it is despite the fact that either people already know or don’t care about it.

Persona 4, like the others in the series, follows a group of high-school students in modern-day Japan. This setting has always appealed to me, and stood out in a genre so stuck on the medieval. Your characters rely on their Personas to do much of the fighting – demons they come to fuse with in one way or another. Not terribly dissimilar to Pokemon though predating it. And more recently, Persona installment stories entail going to a special netherworld – in P4’s case, by entering the TV with the help of a hollow bear named Teddy.  Continue reading

Top 10 Games I Played in 2016

This is not a list of the best games that came out in 2016. Because I now have a full-time job and live in Japan with a handful of gaming machines, it’s a list of the games I most enjoyed playing this year. Got it? Good! Here we go!

10. Parappa the Rapper 2 (PS4)

parappa-2

I didn’t quite appreciate this on PS2, especially as a follow-up to the original. While I did buy the soundtrack long ago on a trip to Japan, I gave it a meh 7.5 score when I reviewed it in Game Informer magazine. Playing it again – and completing it multiple times – I see how it was designed to facilitate freestyle gameplay and on-the-fly changeups of lyrics. Kinda cool, even if it makes the songs less catchy as a result. The competitive HORSE-esque component is interesting if poorly implemented.  Continue reading

2015: My Year in Gaming

Every year, I like to look back upon the games I played. While I’m getting pretty far removed from my time covering then working in the game industry, games are still a big thing to me.

In 2015, I played 86 video games: 44 on PlayStation platforms, 25 on Apple devices, 14 on 3DS, 1 on Wii and 1 on PC. I’m not going to list them. I hope you don’t mind.

I completed 22 video games in 2015. Those I will list, in the order in which they were completed: Continue reading

Putting The Bands Back Together: Guitar Hero vs. Rock Band

I am fascinated that both Guitar Hero and Rock Band have actually returned after a multi-year hiatus, much less that both have come out within weeks of one another! On top of that, both take such different angles in their comeback special!

Let me state first that I have yet to play either either franchise’s newest entry. But I’ve kept curiously up on news and features, and find so much of this compelling. As such, I felt inspired to write about it. Wanna read it? Here it go.

guitar_hero_360

Early preview for 360 port of Guitar Hero 2

Continue reading

Sucky Sony Customer Support

In the latest console wars, I chose PlayStation 4. Late last gen, my PS3 was the preferred gaming device (PS+ and my 360’s loud-ass fan were contributing factors), and their first-party stuff interests me more. So when they went on sale at Target in December of 2014, I bought one. Had I known what kind of customer support I was going to receive, I may have bought a different console.

Playing Bloodborne (an awesome game), I noticed at times my character stuttered when I was pressing up on the left analog stick. It was intermittent so didn’t really bother me. However, the issue kept getting worse. And as I was getting further in the game, those hiccups became costly. Then it became noticeable in Batman: Arkham Knight (another awesome game).

bloodborne

Great game (as long as you can move up)

I had no choice but to contact support. After all, new controllers are freaking $60 – the price of a big-budget, new-release game – and I’d only had mine for about 8 months. And some Googling showed that it was a very common problem, so I assumed Sony was well-equipped to fix their faulty hardware. Continue reading

My Hate Letter to Amiibo

Dear Amiibo,

I know you’ve suffered a loss in the family recently (Satoru Iwata RIP), so I’m a little reticent to bring this up now. But damn it, I have to get this out of my system.

Amiibo, I hate you.

I wish you’d go away and never return. And this is not a baseless hate. Allow me to explain. Continue reading