About justinleeper

Gigs: Acting, writing, stunts, pro-wrestling, GWAR slave, journalist, game designer, director. Interests: Japanese culture (including 日本語), video games, music, vegan food, working out, martial arts, basketball.

Doki Doki Literature Club Review

Indie games get to play with concepts in a way that large-budget commercial games wouldn’t dare. We’re fortunate to live in a time where a small group of devs can take a niche genre and turn it on its head – or even turn gaming as a whole upside down. Frog Fractions comes to mind.

With that in mind, I wanted to review Doki Doki Literature Club, a game my friend Ryan recommended for me. I had only heard a little about it previously. I’m going to try to appease and respect both those who have played it and those who haven’t with this review. Continue reading


Justin’s 2017 Year-In-Review


A shot I took at my home station of Tsutsujigaoka

2017 was quite a big year for me. I know politically and whatnot, it kind of sucked for a lot of people. But personally it was on the positive – especially when weighed against how I was coming in.


So, let’s go back to 2016 for a bit. I had been told by USJ they weren’t going to offer me a second year-long contract. This came after I did everything in my power to kick ass at my job. I was late only one time (by <5 minutes), never missed a show, never called in sick. I delivered a quality show within the time frame asked, and stuck to script and other guidelines. So I was floored when they said I was done. Continue reading

My Top 100 Video Games

Video games have always been a passion of mine. I was a game journalist for 8 years, from 1999 to 2007. Then I went on to make a few WWE video games at THQ. I’ve owned a lot of consoles and literally thousands of games. Back in November of 2009, I compiled a Top 100 Games list.

Years later, I still play games constantly and keep up with the industry. I’ve always had it in the back of my mind to do another list. After all, the PS3/360 generation was one of the best, and the current gen is no slouch either. To spice things up a bit, I decided to lift my rule only allowing one title per franchise. But I still need to have played a lot of any game that makes my list, which means there are some so-called shoo-ins that I couldn’t add.

Comment with your own Top 10, or harass me about something you feel deserved a spot. Or get mad at me for starting with number 100 instead of number 1. I will happily (and respectfully) engage. And maybe let me know if you’d like to see me put some capacity of it into a video.

If you enjoy my writing and want to see more, please consider one of my three published offerings on Amazon.

Note: I scoured the Internet for these screenshots. The majority came from MobyGames.com, a great resources for information on any and all video games.

100. Dig Dug

100_Dig-Dug_Moby1983, TI-99/4a by Namco
Previous Rank: 67

Let’s start out my list with an obscure port of a classic. Like most in its era, Dig Dug levels featured a single screen. But you were free to explore every inch of that screen, provided you could pop the baddies before they killed you. The cat-and-mouse gameplay is very satisfying with both sides having vulnerabilities. I played this a ton on my TI computer as a kid, chasing the Guinness Book high score. Continue reading

Morning Musume 20th Anniversary Review

I’d been to 4 concerts in the past (not to mention a couple mini-lives or shows they only did a few songs on), but I hadn’t seen Morning Musume all year. In that time, they’d gained three new members: two from the Kenshuusei juniors program and one from the sort-of-disbanding Country Girls. But my second-favorite member – Haruka Kudo – is also graduating after the fall tour, so I want to see her while I still can. 


This was not a typical show. The normal fall tour actually doesn’t start for a couple weeks. Instead, this was celebrating 20 years of Morning Musume. In 1997, I had only been out of high school a year. Okay, that’s making me feel old so moving on… Continue reading

Persona 4 Golden: 40 hours in


Discovering the doorway to another world

I love RPGs, but I’m basically horrible at playing them. A former colleague asked on Facebook the other day what percentage of role-playing games people finish. I’d say under 10% for me. It’s not a matter of difficulty, mind you. So often start them, then just stop around 6, 9, or 20 hours, never to return again. 

There’s myriad excuses why; things just happen when you’re gaming. But as a result, I’ve only beaten 2 of the 10 numbered Final Fantasy games I played (including 13, which is probably the most-hated). I’ve completed 1 Disgaea, 1 Breath of Fire, 1 Fire Emblem, 1 Suikoden, and zero Persona games. I was playing and digging PS2’s Persona 3: FES when my launch-unit Playstation 3 shit the bed, around the 9-hour mark.

But now, I’m playing Persona 4 Golden on my Vita. And I’m loving it. I’m loving it so much, I decided to write about how great it is despite the fact that either people already know or don’t care about it.

Persona 4, like the others in the series, follows a group of high-school students in modern-day Japan. This setting has always appealed to me, and stood out in a genre so stuck on the medieval. Your characters rely on their Personas to do much of the fighting – demons they come to fuse with in one way or another. Not terribly dissimilar to Pokemon though predating it. And more recently, Persona installment stories entail going to a special netherworld – in P4’s case, by entering the TV with the help of a hollow bear named Teddy.  Continue reading

Pony Rides & Freedom’s Cold Reality


Have you ever been to a carnival? They usually have pony rides. You’ve got a group of little horses strapped to a merry-go-round-like apparatus, and kids get to ride on the ponies for a little while. It’s dawned on me recently: I’m a pony. 

It’s not a bad life. I get fed well enough, even if it is a little bland. I’m soothed by the fact that there will be a place to rest until the next day, if a little meager. It’s a secure, stable existence, being a pony-ride pony.  Continue reading

Top 10 Games I Played in 2016

This is not a list of the best games that came out in 2016. Because I now have a full-time job and live in Japan with a handful of gaming machines, it’s a list of the games I most enjoyed playing this year. Got it? Good! Here we go!

10. Parappa the Rapper 2 (PS4)


I didn’t quite appreciate this on PS2, especially as a follow-up to the original. While I did buy the soundtrack long ago on a trip to Japan, I gave it a meh 7.5 score when I reviewed it in Game Informer magazine. Playing it again – and completing it multiple times – I see how it was designed to facilitate freestyle gameplay and on-the-fly changeups of lyrics. Kinda cool, even if it makes the songs less catchy as a result. The competitive HORSE-esque component is interesting if poorly implemented.  Continue reading